Wednesday, 12 January 2011

Top 20 thumbnails

After i completed my thumbnails i picked with help some of my more interesting shapes. These were picked by looking at each one and seeing how i could use them, which provided ideas and appeared to be the most interesting and unseen shapes. I had a few that already which looked similar to other already created vehicles in games and movies, these were discarded as i didn't want to make a design that already looks and is will appear as a copied design. The propose of these was to get shapes that would create new ideas and i would be able to see new ideas and concepts within the shapes.

After picking my top 20 i then stayed at the same size and blended some white and grey showing depth and design, showing how in my eyes these shapes could be potential vehicles. I kept this brief because i only wanted to grasp ideas then to again pick the best and then work on those in more detail. I found that i liked a few of these concepts but i also noticed some again started to look similar to other vehicles but as i picked 20 i had plenty i could choose from again.

My Top 20:

My plans now are to pick 3 i feel are the best concepts and do detailed sketches from different angles to help show the overall design on the vehicle. Each vehicle from there can then be looked at in detail as well from how does it work, whats its purpose, how and when it would be used in game. After this i can weight up my ideas and concepts and depending on time then create a final concept for one of the vehicles.

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